New Version Features
Charged Parry Optimization:
Swapped the skill branching of Full Swing and Charged Upswing. Now, reaching Charge Level 3 triggers Full Swing, making the entire charge sequence more intuitive and seamless. The original Charged Upswing is now used to replace the default Full Swing, resulting in smoother combos and improved control during combat.
Auto Parry & Auto Hook-Dodge:
While charging, taking a melee hit will automatically trigger Auto Parry, and incoming ranged attacks will activate Auto Hook-Dodge, preserving your current charge level. These defensive assists greatly enhance survivability during the charging process.